'Beaming' Technology Engages Human-Animal Interaction at Behavioral Level

First Posted: Nov 01, 2012 05:34 AM EDT
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With the help of cutting edge virtual reality technology, the researchers have beamed a person into a rat facility allowing rat and human to interact with each other on the same scale.

The research that is being conducted by the scientists at the UCL and the University of Barcelona have enables the rats in this study to interact with a rat sized robot controlled by a human participant in a different location. Simultaneously, the human participant in the virtual environment interacts with a human-sized avatar that is controlled by the movements of the distant rat.

The authors hope the new technology will be used to study animal behavior in a completely new way.

Beaming according to the researchers is being defined as digitally transporting a representation of yourself to a distant place, where you can interact with the people there as if you were there. This is achieved through a combination of virtual reality and teleoperator systems. The visitor to the remote place is represented there ideally by a physical robot.

The human participants were placed in the virtual reality lab at the Mundet campus of the University of Barcelona, during the human-animal beaming process. The rat was located around 12 km away in an animal care facility in Bellvitge.

For tracking the rat in its arena, the tracking technology was used. The tracking data that was gathered was later transmitted over the internet to the computers running the virtual reality simulation in Mundet.

With the help of the tracking information the researchers controlled a virtual human character (an avatar) that represented the rat so that whenever the rat moved its avatar moved too, in a representation of the rat arena but scaled up to human size.

Hence the human participant shared the virtual arena, which looked like a room with some pictures on the walls, with a humanoid avatar.

The movements of the human in the virtual reality were also tracked, and the data sent to computers in Bellvitge that controlled a small robot that was located in the rat arena. Whenever the human moved in the virtual space the robot moved in the rat space.

Putting all this together - the rat interacted with a rat sized robot that represented the remotely located human, and the human interacted with a human sized avatar that represented the remotely located rat.

Professor Mandayam Srinivasan, author of the paper from the UCL Department of Computer Science and MIT, said: "Beaming is a step beyond approaches such as video conferencing which do not give participants the physical sensation of being in the same shared space, and certainly not the physical capability to actually carry out actions in that space."

"The process demonstrated here not only shows the range of our technology, but also provides a new tool for scientists, explorers or others to visit distant and alien places without themselves being placed in any kind of danger, and importantly, to be able to see animal behavior in a totally new way - as if it were the behaviour of humans," he added.

Professor Mel Slater, also from the UCL Department of Computer Science and also ICREA, University of Barcelona said: "In the paper we used the idea of representing the rat as if it were a human, but there would be many other possibilities. One idea is that using this technology, behavioral scientists could get insights into behavior by observing it, and taking part in it, through this quite different filter. However, our primary goal was to demonstrate the possibilities inherent in this technology."

The study was published in PLOS ONE.

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